weatherless...................54.82996% offense.......................38.51351% rain..........................30.97081% balance.......................28.45319% hyperoffense..................22.40874% sun...........................15.33036% rainoffense................... 7.17446% semistall..................... 6.28010% multiweather.................. 4.61405% stall......................... 4.34446% sand.......................... 3.09412% batonpass..................... 2.37073% monotype...................... 2.05525% sunoffense.................... 2.00903% choice........................ 1.11744% trickroom..................... 0.70877% rainstall..................... 0.58555% sandstall..................... 0.58155% voltturn...................... 0.57464% monosteel..................... 0.56679% monoghost..................... 0.55002% hail.......................... 0.40002% trickrain..................... 0.33190% monograss..................... 0.24969% mononormal.................... 0.23919% monofairy..................... 0.15538% monowater..................... 0.13155% dragmag....................... 0.12491% sandoffense................... 0.12330% tailwind...................... 0.11453% monoice....................... 0.10095% monodragon.................... 0.09920% hailoffense................... 0.07935% monoflying.................... 0.07787% monobug....................... 0.07437% sunstall...................... 0.06830% monopoison.................... 0.06385% monopsychic................... 0.05611% monofighting.................. 0.05488% monorock...................... 0.05463% monodark...................... 0.03918% monofire...................... 0.03332% monoground.................... 0.03234% monoelectric.................. 0.03210% tricksand..................... 0.02784% trapper....................... 0.02082% tricksun...................... 0.00551% gravity....................... 0.00466% swagplay...................... 0.00195% allweather.................... 0.00148% hailstall..................... 0.00075% trickhail..................... 0.00025% fear.......................... 0.00000% Stalliness (mean: -0.196) | -2.0|## |############## -1.0|########################### |############################## 0.0|################### |#################### +1.0|########### |###### +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%