weatherless...................84.35831% balance.......................40.77386% offense.......................37.14962% semistall.....................10.08247% rain.......................... 8.36431% hyperoffense.................. 7.43364% sun........................... 5.30384% monotype...................... 4.87706% voltturn...................... 4.82199% stall......................... 4.56041% batonpass..................... 3.15546% hail.......................... 2.15045% multiweather.................. 1.61903% sand.......................... 1.50063% choice........................ 0.94168% monopsychic................... 0.77647% dragmag....................... 0.67735% monodragon.................... 0.64362% monobug....................... 0.54518% monosteel..................... 0.51627% monoghost..................... 0.51490% mononormal.................... 0.51421% monoelectric.................. 0.47497% monorock...................... 0.40820% rainoffense................... 0.38961% monograss..................... 0.31389% monowater..................... 0.31183% trickroom..................... 0.27259% sunoffense.................... 0.26502% monoflying.................... 0.25332% monoice....................... 0.23267% monoground.................... 0.22854% monofairy..................... 0.22647% monofighting.................. 0.22165% monodark...................... 0.19068% monofire...................... 0.18379% monopoison.................... 0.17829% sandstall..................... 0.15488% hailstall..................... 0.13492% hailoffense................... 0.12184% trapper....................... 0.11702% rainstall..................... 0.11083% sunstall...................... 0.09568% tailwind...................... 0.08192% sandoffense................... 0.07985% trickrain..................... 0.04268% tricksun...................... 0.02409% allweather.................... 0.00757% gravity....................... 0.00620% trickhail..................... 0.00275% swagplay...................... 0.00138% fear.......................... 0.00138% sandfear...................... 0.00138% Stalliness (mean: 0.142) | -2.0|# |#### -1.0|########## |####################### 0.0|############################## |####################### +1.0|################ |####### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%