weatherless...................84.80127% balance.......................45.82139% offense.......................25.65845% semistall.....................16.89041% voltturn......................10.77496% rain.......................... 9.66049% stall......................... 7.92144% sun........................... 5.13554% hyperoffense.................. 3.70831% batonpass..................... 3.12068% multiweather.................. 2.37135% hail.......................... 1.49340% sand.......................... 1.33220% choice........................ 0.91836% rainoffense................... 0.55511% monotype...................... 0.46070% trickroom..................... 0.43991% dragmag....................... 0.24496% rainstall..................... 0.18261% hailoffense................... 0.17980% sunstall...................... 0.17942% hailstall..................... 0.16060% sandstall..................... 0.15511% sunoffense.................... 0.12464% tailwind...................... 0.11312% trickrain..................... 0.07104% monoelectric.................. 0.06647% monowater..................... 0.05276% mononormal.................... 0.05153% monopsychic................... 0.05068% monoghost..................... 0.04421% monosteel..................... 0.04193% monofire...................... 0.04123% monofairy..................... 0.04001% monodragon.................... 0.03990% monobug....................... 0.02346% monoice....................... 0.02056% monofighting.................. 0.02047% monodark...................... 0.01997% monoflying.................... 0.01738% tricksun...................... 0.01197% monorock...................... 0.01099% trapper....................... 0.01072% monoground.................... 0.00931% sandoffense................... 0.00630% allweather.................... 0.00519% swagplay...................... 0.00383% monopoison.................... 0.00335% monograss..................... 0.00231% trickhail..................... 0.00130% gravity....................... 0.00120% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.442) | -2.0|# |## -1.0|####### |################### 0.0|########################## |############################## +1.0|########################## |############## +2.0|##### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.76%