weatherless...................87.58096% balance.......................43.21640% semistall.....................23.79700% offense.......................16.74579% voltturn......................13.96373% stall.........................12.78616% rain.......................... 7.50011% sun........................... 5.20085% hyperoffense.................. 3.45466% batonpass..................... 2.14700% multiweather.................. 2.00859% sand.......................... 1.10364% choice........................ 0.96189% hail.......................... 0.64732% rainstall..................... 0.26888% sunstall...................... 0.19838% rainoffense................... 0.17965% sandstall..................... 0.16712% trickroom..................... 0.16263% sunoffense.................... 0.13781% monotype...................... 0.13346% dragmag....................... 0.12868% hailstall..................... 0.10378% monofire...................... 0.04377% monopsychic................... 0.03503% hailoffense................... 0.03367% monoghost..................... 0.03271% trickrain..................... 0.01671% monoice....................... 0.01030% monoelectric.................. 0.00823% monowater..................... 0.00764% monodark...................... 0.00663% mononormal.................... 0.00595% monobug....................... 0.00592% tailwind...................... 0.00432% monoflying.................... 0.00374% monodragon.................... 0.00347% swagplay...................... 0.00315% tricksun...................... 0.00290% monorock...................... 0.00281% monoground.................... 0.00152% monofighting.................. 0.00067% monofairy..................... 0.00060% monosteel..................... 0.00033% monopoison.................... 0.00031% sandoffense................... 0.00030% allweather.................... 0.00020% trapper....................... 0.00019% monograss..................... 0.00008% trickhail..................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.700) | -2.0| |## -1.0|##### |############ 0.0|################ |############################## +1.0|############################ |#################### +2.0|###### |###### +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%