weatherless...................68.11740% offense.......................53.43082% sand..........................29.86470% hyperoffense..................21.01456% balance.......................19.33221% semistall..................... 3.49311% stall......................... 2.72929% voltturn...................... 2.67012% hail.......................... 2.19423% sandstall..................... 1.92280% sandoffense................... 1.55608% multiweather.................. 1.05688% sun........................... 0.62863% hailoffense................... 0.35661% trickroom..................... 0.33551% rain.......................... 0.32371% sunoffense.................... 0.22635% batonpass..................... 0.21414% monotype...................... 0.20662% dragmag....................... 0.11006% rainoffense................... 0.07670% monodark...................... 0.04768% monoice....................... 0.03050% monopsychic................... 0.02853% monofairy..................... 0.02536% allweather.................... 0.02393% monosteel..................... 0.02093% monowater..................... 0.02088% monopoison.................... 0.00716% monobug....................... 0.00514% tricksand..................... 0.00506% monodragon.................... 0.00433% monoground.................... 0.00425% monorock...................... 0.00353% monoflying.................... 0.00219% monograss..................... 0.00217% mononormal.................... 0.00193% gravity....................... 0.00128% monoghost..................... 0.00111% monoelectric.................. 0.00057% monofire...................... 0.00054% tailwind...................... 0.00018% tricksun...................... 0.00000% trapper....................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% rainstall..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.391) -2.0|# |### -1.5|######## |############## -1.0|########################## |############################## -0.5|####################### |################# 0.0|################## |########### +0.5|######## |#### +1.0|## |#### +1.5|## |## +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%