weatherless...................92.51770% offense.......................43.59415% balance.......................37.70488% voltturn...................... 9.32251% stall......................... 8.65551% hyperoffense.................. 7.46616% sand.......................... 3.77827% sun........................... 2.80798% semistall..................... 2.57930% trickroom..................... 2.06734% rain.......................... 0.69954% monotype...................... 0.46451% monodragon.................... 0.43373% hail.......................... 0.19651% hailoffense................... 0.19651% choice........................ 0.04618% mononormal.................... 0.03078% sunoffense.................... 0.02332% sandoffense................... 0.02167% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.007) |# -2.0|# |## -1.5|##### |### -1.0|########## |############################## -0.5|################ |############# 0.0|######## |########################### +0.5|################## |##### +1.0|##### | +1.5|#### |# +2.0|# |# +2.5|###### |# more negative = more offensive, more positive = more stall one # = 0.61%