weatherless...................94.88757% balance.......................50.46724% offense.......................31.99848% voltturn......................18.70445% stall......................... 9.12769% hyperoffense.................. 4.33400% semistall..................... 4.07259% rain.......................... 2.68537% sun........................... 1.37269% sand.......................... 1.03823% trickroom..................... 0.69534% monotype...................... 0.08415% monodragon.................... 0.08358% hail.......................... 0.01613% hailoffense................... 0.01613% sandoffense................... 0.00339% choice........................ 0.00215% mononormal.................... 0.00057% sunoffense.................... 0.00001% monowater..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.253) | -2.0| |# -1.5|### |### -1.0|# |############################## -0.5|############ |###### 0.0|######## |###################### +0.5|########################## |############### +1.0|########## | +1.5|###### | +2.0|# |# +2.5|####### |# more negative = more offensive, more positive = more stall one # = 0.64%