weatherless...................67.44198% offense.......................52.85033% balance.......................36.03322% sand..........................10.66310% rain.......................... 9.42973% sun........................... 9.31614% trickroom..................... 7.51936% hyperoffense.................. 6.79978% monotype...................... 4.85339% hail.......................... 4.83022% semistall..................... 3.26011% voltturn...................... 3.17599% tailwind...................... 1.99299% tricksun...................... 1.77488% multiweather.................. 1.51546% stall......................... 1.05656% choice........................ 0.84878% monoice....................... 0.76365% monowater..................... 0.64804% monoelectric.................. 0.51405% rainoffense................... 0.51380% sunoffense.................... 0.45864% sandoffense................... 0.43874% tricksand..................... 0.37477% monobug....................... 0.28133% monopsychic................... 0.27025% monoghost..................... 0.26748% monodark...................... 0.24330% monofighting.................. 0.24179% monofairy..................... 0.23826% hailoffense................... 0.22466% mononormal.................... 0.22013% batonpass..................... 0.21937% trickrain..................... 0.17429% monofire...................... 0.17353% monodragon.................... 0.16648% monorock...................... 0.16472% monograss..................... 0.16396% monoflying.................... 0.15238% trickhail..................... 0.13072% monosteel..................... 0.12744% monopoison.................... 0.12442% sandstall..................... 0.12215% monoground.................... 0.09999% gravity....................... 0.09571% rainstall..................... 0.07329% hailstall..................... 0.03022% sunstall...................... 0.02519% allweather.................... 0.02141% dragmag....................... 0.01612% trapper....................... 0.00403% fear.......................... 0.00353% trickfear..................... 0.00353% Stalliness (mean: -0.120) |# -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################# |####################### +0.5|################ |########## +1.0|###### |### +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%