weatherless...................63.16975% offense.......................53.78000% balance.......................40.29837% sand..........................14.42036% sun...........................12.61328% trickroom.....................11.89878% voltturn......................10.12612% rain.......................... 6.68743% tricksun...................... 5.06770% hyperoffense.................. 4.32892% tailwind...................... 4.18554% hail.......................... 3.90364% monotype...................... 1.90806% semistall..................... 1.41280% multiweather.................. 0.70374% tricksand..................... 0.68880% choice........................ 0.63979% monoice....................... 0.61573% rainoffense................... 0.54741% sandoffense................... 0.33824% monowater..................... 0.26391% monorock...................... 0.18896% stall......................... 0.17991% monoelectric.................. 0.17609% trickrain..................... 0.15087% monobug....................... 0.14296% sunoffense.................... 0.13789% monodark...................... 0.13033% monofire...................... 0.12902% trickhail..................... 0.09723% hailoffense................... 0.09105% batonpass..................... 0.08416% monopsychic................... 0.06978% monosteel..................... 0.04456% monoflying.................... 0.02875% dragmag....................... 0.02839% allweather.................... 0.02598% monofairy..................... 0.02529% rainstall..................... 0.02223% sandstall..................... 0.02149% monopoison.................... 0.02080% monograss..................... 0.01875% monodragon.................... 0.01732% monoghost..................... 0.01508% monoground.................... 0.01027% gravity....................... 0.00735% sunstall...................... 0.00654% mononormal.................... 0.00533% monofighting.................. 0.00531% hailstall..................... 0.00313% trapper....................... 0.00029% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.109) | -1.5|# |## -1.0|###### |########## -0.5|################## |####################### 0.0|############################## |################# +0.5|############# |##### +1.0|## |# +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.78%