weatherless...................62.71091% offense.......................52.50776% balance.......................43.72147% sand..........................15.29272% voltturn......................14.92363% sun...........................11.00063% trickroom..................... 8.32176% rain.......................... 8.16487% tailwind...................... 7.27617% tricksun...................... 4.92216% hail.......................... 2.98120% hyperoffense.................. 2.63507% rainoffense................... 1.11224% semistall..................... 1.09722% monotype...................... 0.35392% choice........................ 0.15970% monoice....................... 0.13838% multiweather.................. 0.13076% tricksand..................... 0.12046% monofire...................... 0.05029% sandoffense................... 0.04283% monoelectric.................. 0.04029% sunoffense.................... 0.04025% monorock...................... 0.03935% stall......................... 0.03847% monowater..................... 0.03623% trickrain..................... 0.02697% hailoffense................... 0.01968% trickhail..................... 0.01903% monosteel..................... 0.01610% dragmag....................... 0.01199% allweather.................... 0.00577% monodragon.................... 0.00528% monodark...................... 0.00444% monofairy..................... 0.00421% monoghost..................... 0.00421% monobug....................... 0.00367% sandstall..................... 0.00339% monopoison.................... 0.00282% monopsychic................... 0.00265% monofighting.................. 0.00227% monoflying.................... 0.00131% monograss..................... 0.00108% sunstall...................... 0.00100% rainstall..................... 0.00097% batonpass..................... 0.00089% gravity....................... 0.00082% mononormal.................... 0.00072% monoground.................... 0.00064% hailstall..................... 0.00020% trapper....................... 0.00000% fear.......................... 0.00000% trickfear..................... 0.00000% Stalliness (mean: -0.065) | -1.5| | -1.0|### |###### -0.5|########## |################ 0.0|############################## |########## +0.5|########### |## +1.0|# | +1.5| | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 1.10%