weatherless...................64.64024% offense.......................53.95271% balance.......................36.05904% rain..........................12.19963% hail.......................... 8.87871% sand.......................... 8.34372% sun........................... 7.62832% hyperoffense.................. 6.41115% trickroom..................... 6.27148% monotype...................... 3.31622% semistall..................... 2.68829% tailwind...................... 2.17403% monoice....................... 1.99338% multiweather.................. 1.66684% voltturn...................... 1.65356% stall......................... 0.88881% tricksand..................... 0.77845% choice........................ 0.72407% sunoffense.................... 0.71892% rainoffense................... 0.46220% monoelectric.................. 0.40577% hailoffense................... 0.37745% rainstall..................... 0.33319% monowater..................... 0.20191% monopoison.................... 0.17511% batonpass..................... 0.14478% gravity....................... 0.14398% trickrain..................... 0.11788% tricksun...................... 0.10181% sandoffense................... 0.09576% trickhail..................... 0.07648% dragmag....................... 0.07568% monofairy..................... 0.07003% monoflying.................... 0.06840% monofighting.................. 0.06241% monofire...................... 0.04994% monodragon.................... 0.04637% monopsychic................... 0.04542% mononormal.................... 0.04506% sandstall..................... 0.03621% monodark...................... 0.03197% monoground.................... 0.02854% monoghost..................... 0.02793% monorock...................... 0.02674% monosteel..................... 0.02567% monobug....................... 0.01115% hailstall..................... 0.01026% allweather.................... 0.00691% sunstall...................... 0.00478% monograss..................... 0.00346% Stalliness (mean: -0.129) -1.5|## |#### -1.0|############# |##################### -0.5|######################### |############################## 0.0|######################### |######################## +0.5|################ |########### +1.0|###### |## +1.5|# |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.55%