weatherless...................80.18184% offense.......................54.18716% balance.......................27.23534% hyperoffense..................10.86324% sand.......................... 9.44435% sun........................... 7.11330% voltturn...................... 5.69093% semistall..................... 5.67807% rain.......................... 3.89202% stall......................... 2.03619% multiweather.................. 1.77588% trickroom..................... 1.25122% monotype...................... 1.20007% hail.......................... 1.19071% sandoffense................... 0.57049% sunoffense.................... 0.47974% sandstall..................... 0.44605% rainoffense................... 0.23288% monowater..................... 0.22670% monodragon.................... 0.21584% choice........................ 0.16505% monoflying.................... 0.14789% monofire...................... 0.10237% monopsychic................... 0.09787% monosteel..................... 0.07795% monoelectric.................. 0.07473% monodark...................... 0.07319% monoground.................... 0.07128% dragmag....................... 0.06800% tricksand..................... 0.06203% monoghost..................... 0.05591% monograss..................... 0.05557% monofighting.................. 0.05241% monoice....................... 0.05163% mononormal.................... 0.04875% monofairy..................... 0.04706% monobug....................... 0.04671% monorock...................... 0.02708% rainstall..................... 0.02495% monopoison.................... 0.02050% hailoffense................... 0.01845% tricksun...................... 0.00718% tailwind...................... 0.00327% Stalliness (mean: -0.176) |## -1.5|### |######## -1.0|################# |######################## -0.5|############################## |############################# 0.0|####################### |################### +0.5|########### |######## +1.0|######### |#### +1.5|## |# +2.0| | +2.5|# more negative = more offensive, more positive = more stall one # = 0.52%