weatherless...................88.87553% offense.......................45.14665% balance.......................35.95019% hyperoffense..................13.58003% voltturn...................... 5.06234% hail.......................... 4.72218% semistall..................... 3.89931% sand.......................... 2.64593% sun........................... 2.19142% trickroom..................... 2.08646% rain.......................... 1.63130% stall......................... 1.42381% monotype...................... 1.08157% choice........................ 0.58299% hailoffense................... 0.47530% sunoffense.................... 0.34684% monoice....................... 0.32432% sandoffense................... 0.17579% monobug....................... 0.15350% rainoffense................... 0.11950% tailwind...................... 0.09971% monowater..................... 0.08205% monofighting.................. 0.08161% monopsychic................... 0.07282% mononormal.................... 0.07218% monorock...................... 0.07031% multiweather.................. 0.06571% monofairy..................... 0.06463% dragmag....................... 0.05204% tricksand..................... 0.05198% monodragon.................... 0.03653% monograss..................... 0.03223% sandstall..................... 0.03079% monoflying.................... 0.02927% monodark...................... 0.02917% monopoison.................... 0.02382% monoelectric.................. 0.02080% hailstall..................... 0.01854% rainstall..................... 0.01601% trickhail..................... 0.01580% gravity....................... 0.01210% monosteel..................... 0.01095% monoghost..................... 0.00992% monoground.................... 0.00593% monofire...................... 0.00406% trapper....................... 0.00035% tricksun...................... 0.00026% allweather.................... 0.00003% Stalliness (mean: -0.171) -2.0|### |### -1.5|###### |########## -1.0|############## |################### -0.5|######################### |############################# 0.0|############################## |########################## +0.5|################### |############ +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%