weatherless...................74.12412% offense.......................42.95424% balance.......................31.59380% hyperoffense..................17.32600% voltturn......................12.34485% sand..........................10.27718% rain.......................... 9.35290% semistall..................... 4.63365% hail.......................... 4.06196% stall......................... 3.49231% sun........................... 3.37206% choice........................ 3.23754% monotype...................... 1.70386% trickroom..................... 1.25446% hailoffense................... 1.11994% multiweather.................. 1.08020% rainoffense................... 0.74697% sandoffense................... 0.65423% sunoffense.................... 0.58698% sandstall..................... 0.44533% gravity....................... 0.43310% monoice....................... 0.43106% monowater..................... 0.26903% mononormal.................... 0.17018% monobug....................... 0.14165% monodragon.................... 0.11719% monofighting.................. 0.08051% rainstall..................... 0.07745% monograss..................... 0.06930% tailwind...................... 0.06828% monoghost..................... 0.06726% monoelectric.................. 0.06522% monopsychic................... 0.06420% monoflying.................... 0.06420% monofire...................... 0.06114% monosteel..................... 0.04280% tricksun...................... 0.03771% dragmag....................... 0.03669% monofairy..................... 0.03567% monodark...................... 0.03261% monopoison.................... 0.03057% monoground.................... 0.01834% trickrain..................... 0.01427% monorock...................... 0.01223% tricksand..................... 0.00917% trickhail..................... 0.00815% trapper....................... 0.00815% allweather.................... 0.00510% sunstall...................... 0.00204% hailstall..................... 0.00204% Stalliness (mean: -0.169) |# -2.0|## |##### -1.5|########## |############# -1.0|################### |###################### -0.5|######################### |############################## 0.0|######################### |#################### +0.5|#################### |############### +1.0|######### |#### +1.5|### |## +2.0|## |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%