weatherless...................86.44484% offense.......................45.41535% balance.......................36.52985% hyperoffense.................. 9.96590% hail.......................... 5.25527% semistall..................... 4.97227% voltturn...................... 4.65540% sand.......................... 4.36255% stall......................... 3.11664% rain.......................... 2.79049% trickroom..................... 2.11361% monotype...................... 1.35844% sun........................... 1.31866% rainoffense................... 0.90713% choice........................ 0.57602% monoice....................... 0.48085% sunoffense.................... 0.31656% sandoffense................... 0.28975% hailoffense................... 0.21110% monoelectric.................. 0.18288% monograss..................... 0.17858% multiweather.................. 0.17181% gravity....................... 0.11744% sandstall..................... 0.11563% mononormal.................... 0.10461% monobug....................... 0.07542% tricksand..................... 0.07326% monofighting.................. 0.07234% dragmag....................... 0.06757% monoghost..................... 0.05950% hailstall..................... 0.05824% monowater..................... 0.05699% tailwind...................... 0.05674% monorock...................... 0.05087% monoflying.................... 0.04052% monodragon.................... 0.03166% monopsychic................... 0.02996% monosteel..................... 0.01995% monopoison.................... 0.01933% trickhail..................... 0.01704% monodark...................... 0.01635% monoground.................... 0.01501% rainstall..................... 0.01273% monofire...................... 0.01096% monofairy..................... 0.00925% trapper....................... 0.00737% sunstall...................... 0.00252% trickrain..................... 0.00001% Stalliness (mean: -0.046) |### -1.5|##### |######## -1.0|############# |################### -0.5|########################## |############################## 0.0|############################## |########################## +0.5|#################### |############## +1.0|######## |##### +1.5|### |## +2.0|## |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.46%