weatherless...................70.05838% offense.......................45.49625% balance.......................29.10759% sand..........................21.64304% hyperoffense..................20.80901% voltturn...................... 7.67306% rain.......................... 5.17098% semistall..................... 3.91993% monotype...................... 3.46122% sandoffense................... 2.12677% sun........................... 2.04337% choice........................ 1.91827% hail.......................... 1.50125% trickroom..................... 1.04254% stall......................... 0.66722% monofairy..................... 0.62552% monoflying.................... 0.54212% monowater..................... 0.50042% monodark...................... 0.50042% hailoffense................... 0.45872% rainoffense................... 0.41701% multiweather.................. 0.37531% dragmag....................... 0.33361% sunoffense.................... 0.33361% monorock...................... 0.29191% monograss..................... 0.25021% monosteel..................... 0.25021% monopoison.................... 0.16681% monobug....................... 0.16681% monofighting.................. 0.16681% monoghost..................... 0.12510% monoice....................... 0.12510% monoelectric.................. 0.12510% monopsychic................... 0.08340% sandstall..................... 0.08340% monodragon.................... 0.08340% tailwind...................... 0.04170% monoground.................... 0.04170% tricksand..................... 0.04170% Stalliness (mean: -0.331) -2.0|## |##### -1.5|############## |############### -1.0|############################## |############################# -0.5|############################# |############################ 0.0|############################# |######################## +0.5|################### |############ +1.0|######### |### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.40%