weatherless...................69.09835% offense.......................43.27575% balance.......................33.05752% sand..........................23.27846% hyperoffense..................19.00210% voltturn...................... 9.16749% rain.......................... 5.16207% semistall..................... 4.02140% monotype...................... 2.97894% choice........................ 2.16947% sandoffense................... 2.14597% sun........................... 1.44245% hail.......................... 1.40664% trickroom..................... 0.93085% stall......................... 0.64323% monofairy..................... 0.52902% monoflying.................... 0.51767% hailoffense................... 0.47103% monodark...................... 0.43818% monowater..................... 0.41135% dragmag....................... 0.37728% multiweather.................. 0.36032% monograss..................... 0.29157% sunoffense.................... 0.28423% rainoffense................... 0.25179% monorock...................... 0.23630% monosteel..................... 0.20399% monofighting.................. 0.15499% sandstall..................... 0.14869% monobug....................... 0.13611% monopoison.................... 0.10447% monoghost..................... 0.10356% monoice....................... 0.09428% monoelectric.................. 0.08294% tricksand..................... 0.07250% monodragon.................... 0.06159% monopsychic................... 0.05530% tailwind...................... 0.04670% monoground.................... 0.02765% Stalliness (mean: -0.289) -2.0|## |##### -1.5|############### |############# -1.0|######################## |########################### -0.5|########################## |######################### 0.0|############################## |########################### +0.5|#################### |############# +1.0|######### |### +1.5|## | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.41%