weatherless...................63.49413% balance.......................51.42460% offense.......................33.88634% sand..........................27.62592% voltturn......................17.17759% hyperoffense.................. 9.68726% rain.......................... 8.13210% semistall..................... 3.94335% sandoffense................... 3.11006% choice........................ 2.83909% hail.......................... 1.13141% stall......................... 1.05845% sandstall..................... 1.01919% multiweather.................. 0.87707% hailoffense................... 0.84210% monotype...................... 0.62283% sun........................... 0.49351% trickroom..................... 0.43157% monoflying.................... 0.32295% monograss..................... 0.24271% dragmag....................... 0.17957% monoghost..................... 0.04018% monorock...................... 0.01699% tricksand..................... 0.00031% rainoffense................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.070) -2.0|# |## -1.5|###### |### -1.0|######## |############ -0.5|########### |############# 0.0|################## |############################## +0.5|################## |####### +1.0|#### |### +1.5| | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.73%