weatherless...................57.97050% balance.......................51.71116% sand..........................33.97046% offense.......................32.51720% voltturn......................22.71511% hyperoffense.................. 9.14314% rain.......................... 8.70726% sandoffense................... 4.38518% semistall..................... 3.59547% choice........................ 3.03682% stall......................... 3.03303% sandstall..................... 3.03296% multiweather.................. 0.93034% trickroom..................... 0.49027% monotype...................... 0.18245% monoflying.................... 0.17709% sun........................... 0.14724% hail.......................... 0.13487% hailoffense................... 0.07464% dragmag....................... 0.02373% monograss..................... 0.00393% monoghost..................... 0.00140% monorock...................... 0.00003% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.007) -2.0| |# -1.5|######## |## -1.0|### |####### -0.5|########## |################# 0.0|################ |############################## +0.5|############## |#### +1.0|### |# +1.5| | +2.0| | +2.5|#### | more negative = more offensive, more positive = more stall one # = 0.84%