weatherless...................87.34318% offense.......................43.51458% hyperoffense..................26.37824% balance.......................25.69761% hail.......................... 6.07924% voltturn...................... 5.61076% sun........................... 4.24643% semistall..................... 2.55506% hailoffense................... 2.48842% trickroom..................... 2.11645% rain.......................... 1.89817% stall......................... 1.85451% monotype...................... 1.29131% choice........................ 0.87900% sunoffense.................... 0.72174% sand.......................... 0.59153% dragmag....................... 0.40440% rainoffense................... 0.16467% monowater..................... 0.15905% tricksun...................... 0.15165% multiweather.................. 0.14935% monopsychic................... 0.12918% monofighting.................. 0.12765% monoice....................... 0.11872% monodark...................... 0.09421% monodragon.................... 0.09012% monofire...................... 0.08884% mononormal.................... 0.08731% monoelectric.................. 0.08629% monobug....................... 0.07736% monofairy..................... 0.07199% monopoison.................... 0.07148% monosteel..................... 0.05795% gravity....................... 0.04800% monorock...................... 0.04161% monoflying.................... 0.03651% monoghost..................... 0.02808% monograss..................... 0.02604% sandoffense................... 0.02425% hailstall..................... 0.02196% monoground.................... 0.02119% sandstall..................... 0.01557% tailwind...................... 0.01506% trickhail..................... 0.01174% sunstall...................... 0.01072% rainstall..................... 0.00766% trickrain..................... 0.00383% trapper....................... 0.00102% allweather.................... 0.00077% tricksand..................... 0.00051% Stalliness (mean: -0.440) |## -2.0|###### |################ -1.0|######################## |############################## 0.0|############################ |################# +1.0|###### |## +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.75%