weatherless...................86.98637% offense.......................33.87915% hyperoffense..................31.18526% balance.......................26.84925% hail.......................... 7.93170% voltturn...................... 7.16901% hailoffense................... 5.59758% stall......................... 4.95992% sun........................... 3.41359% semistall..................... 3.12641% trickroom..................... 1.95443% rain.......................... 1.20292% choice........................ 0.68995% sunoffense.................... 0.63677% dragmag....................... 0.55978% sand.......................... 0.49785% monotype...................... 0.27262% tricksun...................... 0.23247% rainoffense................... 0.08833% monoelectric.................. 0.05871% monoice....................... 0.04184% monowater..................... 0.03558% multiweather.................. 0.02912% monodragon.................... 0.02780% monofighting.................. 0.02669% monofire...................... 0.02037% monopoison.................... 0.01265% monofairy..................... 0.01149% monoflying.................... 0.00946% monosteel..................... 0.00768% monodark...................... 0.00710% tailwind...................... 0.00611% sandstall..................... 0.00517% monopsychic................... 0.00416% gravity....................... 0.00318% rainstall..................... 0.00282% monorock...................... 0.00273% monoground.................... 0.00260% mononormal.................... 0.00229% trickhail..................... 0.00167% sandoffense................... 0.00137% monobug....................... 0.00084% monograss..................... 0.00074% monoghost..................... 0.00050% hailstall..................... 0.00020% sunstall...................... 0.00014% tricksand..................... 0.00007% allweather.................... 0.00002% trapper....................... 0.00001% trickrain..................... 0.00000% Stalliness (mean: -0.386) |#### -2.0|############ |#################### -1.0|##################### |######################### 0.0|############################## |##################### +1.0|######## |### +2.0|## |### more negative = more offensive, more positive = more stall one # = 0.67%