weatherless...................92.25638% balance.......................47.24324% offense.......................28.78293% hyperoffense.................. 9.44425% semistall..................... 9.00144% stall......................... 5.52814% sand.......................... 3.15795% rain.......................... 2.36683% sun........................... 2.07274% trickroom..................... 1.59167% rainoffense................... 1.46604% voltturn...................... 1.09323% choice........................ 0.21951% hail.......................... 0.14610% sandstall..................... 0.13378% sandoffense................... 0.03301% monotype...................... 0.02757% monopsychic................... 0.02262% sunoffense.................... 0.00282% monofire...................... 0.00239% dragmag....................... 0.00182% hailstall..................... 0.00130% monograss..................... 0.00085% monodragon.................... 0.00065% monofairy..................... 0.00060% monoice....................... 0.00023% monoelectric.................. 0.00019% hailoffense................... 0.00015% mononormal.................... 0.00002% monorock...................... 0.00000% multiweather.................. 0.00000% monoghost..................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.232) -2.0| |## -1.5|### |####### -1.0|############# |########## -0.5|######### |##################### 0.0|################# |############################## +0.5|################# |######################## +1.0|################ |###### +1.5|###### |## +2.0|# | +2.5| |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.53%