weatherless...................98.99910% balance.......................61.94662% offense.......................20.58257% semistall.....................13.30681% stall......................... 3.89452% batonpass..................... 2.98986% monotype...................... 0.96240% sun........................... 0.60952% hyperoffense.................. 0.26947% sand.......................... 0.25022% monowater..................... 0.16682% mononormal.................... 0.16040% monoflying.................... 0.15398% rain.......................... 0.14115% monobug....................... 0.07699% monoelectric.................. 0.07058% monograss..................... 0.06416% monopoison.................... 0.05774% sandstall..................... 0.05774% monoghost..................... 0.05774% monofighting.................. 0.05133% monopsychic................... 0.04491% monodark...................... 0.04491% sunstall...................... 0.03850% voltturn...................... 0.03850% monofire...................... 0.03850% monoground.................... 0.03208% monorock...................... 0.01925% dragmag....................... 0.01283% monodragon.................... 0.01283% monosteel..................... 0.01283% trapper....................... 0.01283% monoice....................... 0.01283% rainstall..................... 0.00642% Stalliness (mean: 0.445) |## -0.5|######### |############# 0.0|##################### |############################## +0.5|######################### |###################### +1.0|############ |########## +1.5|##### |### +2.0|## | more negative = more offensive, more positive = more stall one # = 0.64%