weatherless...................55.80532% offense.......................43.97601% sand..........................39.19608% hyperoffense..................28.77317% balance.......................19.88669% sandoffense...................11.24124% semistall..................... 4.23079% stall......................... 3.13333% hail.......................... 2.55106% rain.......................... 2.29264% dragmag....................... 2.05824% sandstall..................... 1.89508% monotype...................... 1.54555% voltturn...................... 1.27884% choice........................ 1.09745% trickroom..................... 1.08917% rainoffense................... 0.90778% sun........................... 0.71231% multiweather.................. 0.55742% monofighting.................. 0.31557% sunoffense.................... 0.29321% monoice....................... 0.25345% monowater..................... 0.24185% gravity....................... 0.13666% hailstall..................... 0.12341% monosteel..................... 0.11844% monopoison.................... 0.11513% tricksand..................... 0.10602% monorock...................... 0.09525% hailoffense................... 0.06957% monodark...................... 0.06543% monopsychic................... 0.06460% monograss..................... 0.06378% monobug....................... 0.05715% monofire...................... 0.05384% monoflying.................... 0.04638% mononormal.................... 0.04390% monoelectric.................. 0.04141% monoghost..................... 0.03727% trapper....................... 0.02568% monoground.................... 0.02236% monodragon.................... 0.01822% tailwind...................... 0.01822% trickhail..................... 0.00497% monofairy..................... 0.00248% tricksun...................... 0.00166% sunstall...................... 0.00083% rainstall..................... 0.00083% Stalliness (mean: -0.424) -2.0|## |###### -1.5|############### |######################## -1.0|############################## |########################## -0.5|######################### |###################### 0.0|################### |############## +0.5|######### |###### +1.0|###### |#### +1.5|### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.46%