weatherless...................51.44204% sand..........................44.16234% offense.......................42.72932% hyperoffense..................30.41952% balance.......................19.10779% sandoffense...................12.96112% semistall..................... 4.27764% stall......................... 3.46574% dragmag....................... 2.22720% rain.......................... 2.21040% sandstall..................... 2.16899% hail.......................... 2.03730% voltturn...................... 1.34292% trickroom..................... 1.21288% choice........................ 1.16226% monotype...................... 1.09847% rainoffense................... 0.98176% sun........................... 0.61913% multiweather.................. 0.47121% monofighting.................. 0.29849% sunoffense.................... 0.29847% monowater..................... 0.21470% monoice....................... 0.14629% gravity....................... 0.12987% tricksand..................... 0.11937% hailstall..................... 0.11288% monosteel..................... 0.08471% monorock...................... 0.07168% monopoison.................... 0.04369% monodark...................... 0.04307% monobug....................... 0.04084% monofire...................... 0.03653% hailoffense................... 0.03564% monopsychic................... 0.03413% monograss..................... 0.03127% monoflying.................... 0.02901% mononormal.................... 0.02652% monoghost..................... 0.01979% trapper....................... 0.01839% monoelectric.................. 0.01607% monodragon.................... 0.01249% monoground.................... 0.01066% trickhail..................... 0.00339% tricksun...................... 0.00174% tailwind...................... 0.00149% rainstall..................... 0.00066% monofairy..................... 0.00055% sunstall...................... 0.00055% Stalliness (mean: -0.440) -2.0|## |###### -1.5|################ |######################## -1.0|############################## |######################## -0.5|####################### |#################### 0.0|################## |############# +0.5|######## |###### +1.0|##### |#### +1.5|### |### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.48%