sand..........................55.70245% weatherless...................41.42063% offense.......................40.43116% hyperoffense..................32.63509% balance.......................17.81323% sandoffense...................17.12848% semistall..................... 4.87468% stall......................... 4.24583% sandstall..................... 3.05962% dragmag....................... 2.39237% rain.......................... 1.72631% hail.......................... 1.41938% trickroom..................... 1.16265% choice........................ 1.11353% voltturn...................... 1.00597% rainoffense................... 0.72340% multiweather.................. 0.29922% gravity....................... 0.13403% hailstall..................... 0.12316% tricksand..................... 0.10608% monotype...................... 0.10244% monowater..................... 0.03240% sun........................... 0.03044% sunoffense.................... 0.02023% monosteel..................... 0.01911% monofighting.................. 0.01867% monobug....................... 0.01651% monoice....................... 0.00974% hailoffense................... 0.00469% monorock...................... 0.00457% monograss..................... 0.00254% monoflying.................... 0.00141% tricksun...................... 0.00075% monoghost..................... 0.00065% monodark...................... 0.00027% monoelectric.................. 0.00022% monodragon.................... 0.00009% rainstall..................... 0.00003% monopsychic................... 0.00002% monopoison.................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% trapper....................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.460) -2.0|## |###### -1.5|################ |######################## -1.0|############################## |###################### -0.5|###################### |############# 0.0|################# |############# +0.5|##### |##### +1.0|#### |#### +1.5|#### |### +2.0|## |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.52%