sand..........................65.67517% offense.......................36.69917% weatherless...................32.22657% hyperoffense..................28.82870% sandoffense...................19.72967% balance.......................16.88660% semistall.....................10.21082% stall......................... 7.37471% sandstall..................... 5.64437% dragmag....................... 2.76728% rain.......................... 1.38957% choice........................ 1.14848% hail.......................... 0.84752% voltturn...................... 0.44813% rainoffense................... 0.30160% multiweather.................. 0.17816% gravity....................... 0.12221% hailstall..................... 0.08353% trickroom..................... 0.06408% monotype...................... 0.05527% sun........................... 0.03934% sunoffense.................... 0.03735% monowater..................... 0.02459% tricksand..................... 0.02164% monosteel..................... 0.01459% monobug....................... 0.01385% hailoffense................... 0.00184% monoice....................... 0.00138% monorock...................... 0.00085% monograss..................... 0.00049% monoflying.................... 0.00015% monofighting.................. 0.00015% monoghost..................... 0.00004% monoelectric.................. 0.00002% tricksun...................... 0.00002% monodark...................... 0.00001% monodragon.................... 0.00000% monopsychic................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% monopoison.................... 0.00000% mononormal.................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.245) -2.0|##### |#### -1.5|########## |######################## -1.0|############################## |#################### -0.5|################### |############# 0.0|#################### |########## +0.5|#### |######## +1.0|###### |####### +1.5|########### |###### +2.0|##### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.49%