rain..........................56.26359% offense.......................49.66328% sun...........................30.57465% hyperoffense..................22.30381% balance.......................21.66908% multiweather..................16.07276% weatherless...................15.06340% sand..........................14.07931% sunoffense.................... 7.06195% rainoffense................... 6.33994% dragmag....................... 5.47463% semistall..................... 5.34629% stall......................... 1.01754% choice........................ 0.64421% rainstall..................... 0.62762% trickroom..................... 0.22218% trickrain..................... 0.22218% hail.......................... 0.17791% sandoffense................... 0.16836% sandstall..................... 0.16711% tricksun...................... 0.13586% monotype...................... 0.09925% monodragon.................... 0.09870% hailoffense................... 0.09232% sunstall...................... 0.05616% batonpass..................... 0.01188% voltturn...................... 0.00746% trapper....................... 0.00087% monodark...................... 0.00056% monopsychic................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.364) -2.0|# |# -1.5|##### |############################## -1.0|#################### |################# -0.5|######################## |########################## 0.0|################### |########### +0.5|############### |####### +1.0|####### |### +1.5|## | +2.0| |# +2.5| more negative = more offensive, more positive = more stall one # = 0.53%