weatherless...................72.16814% balance.......................51.66016% offense.......................33.40744% voltturn......................18.91281% hail..........................15.29716% sand..........................12.38657% hyperoffense..................10.78868% semistall..................... 4.14371% hailoffense................... 0.28212% rainoffense................... 0.14813% rain.......................... 0.14813% monotype...................... 0.04921% mononormal.................... 0.04921% trickroom..................... 0.00996% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.038) |# -2.0|### |# -1.5|## |### -1.0|############# |######## -0.5|#################### |########### 0.0|############################## |############ +0.5|############################# |############### +1.0|##### |###### more negative = more offensive, more positive = more stall one # = 0.64%