weatherless...................77.19896% offense.......................40.89187% balance.......................36.80022% sand..........................15.74232% hyperoffense..................12.21076% sun........................... 6.97488% semistall..................... 6.60630% voltturn...................... 5.28870% stall......................... 3.49085% monotype...................... 2.86562% multiweather.................. 2.19288% rain.......................... 1.89657% sandoffense................... 1.21568% trickroom..................... 0.82194% dragmag....................... 0.72038% choice........................ 0.64597% hail.......................... 0.38538% sunoffense.................... 0.38498% monosteel..................... 0.36831% monobug....................... 0.29875% sandstall..................... 0.27087% monowater..................... 0.26081% mononormal.................... 0.24678% monodark...................... 0.23564% monoflying.................... 0.22613% monofighting.................. 0.19814% sunstall...................... 0.19773% monopsychic................... 0.16483% monofire...................... 0.14109% monoground.................... 0.12440% monodragon.................... 0.11416% monorock...................... 0.11139% monoice....................... 0.10595% monograss..................... 0.09900% monopoison.................... 0.09307% monoghost..................... 0.08428% monofairy..................... 0.05878% monoelectric.................. 0.05510% tailwind...................... 0.03642% rainoffense................... 0.02850% tricksand..................... 0.02682% rainstall..................... 0.02668% hailoffense................... 0.01974% trickhail..................... 0.00865% trapper....................... 0.00841% gravity....................... 0.00754% hailstall..................... 0.00227% tricksun...................... 0.00057% Stalliness (mean: -0.045) -2.0|## |#### -1.5|##### |############ -1.0|############## |#################### -0.5|######################## |########################### 0.0|############################## |########################## +0.5|##################### |################ +1.0|########## |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.44%