weatherless...................75.19420% balance.......................42.78113% offense.......................34.51380% sand..........................20.76071% hyperoffense..................12.66427% semistall..................... 6.39690% sun........................... 4.59387% voltturn...................... 4.16818% stall......................... 3.64390% multiweather.................. 2.08620% rain.......................... 1.44846% dragmag....................... 0.99644% trickroom..................... 0.74892% sandoffense................... 0.65139% choice........................ 0.52969% monotype...................... 0.22265% sandstall..................... 0.18863% monodragon.................... 0.18271% hail.......................... 0.10627% sunoffense.................... 0.01562% tailwind...................... 0.00753% monograss..................... 0.00598% monopsychic................... 0.00538% monowater..................... 0.00484% rainoffense................... 0.00439% rainstall..................... 0.00413% monofighting.................. 0.00401% monosteel..................... 0.00400% monoflying.................... 0.00387% mononormal.................... 0.00366% monofire...................... 0.00276% monodark...................... 0.00216% tricksand..................... 0.00156% monoghost..................... 0.00115% monorock...................... 0.00097% monobug....................... 0.00097% trickhail..................... 0.00093% sunstall...................... 0.00040% monofairy..................... 0.00007% monoground.................... 0.00007% monoelectric.................. 0.00006% monopoison.................... 0.00001% monoice....................... 0.00000% gravity....................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.018) -2.0|# |#### -1.5|##### |########### -1.0|########## |############## -0.5|############ |################## 0.0|############################## |####################### +0.5|########################## |################ +1.0|######### |##### +1.5|#### |## +2.0|### | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%