weatherless...................56.21195% balance.......................47.67003% offense.......................41.10189% sun...........................15.85902% trickroom.....................13.47393% rain..........................11.77971% sand..........................10.91271% hail.......................... 8.05378% semistall..................... 5.59434% monotype...................... 5.42672% tailwind...................... 5.21496% hyperoffense.................. 4.57054% trickhail..................... 4.21281% voltturn...................... 3.18436% multiweather.................. 2.51082% sunoffense.................... 1.90577% tricksun...................... 1.63122% monowater..................... 1.53948% trickrain..................... 1.26975% stall......................... 1.06320% monofairy..................... 1.04116% choice........................ 0.92536% monodark...................... 0.89357% tricksand..................... 0.74155% monofire...................... 0.57671% sandoffense................... 0.34725% monoflying.................... 0.30464% monodragon.................... 0.23638% monoelectric.................. 0.17863% monoice....................... 0.16566% batonpass..................... 0.14039% monorock...................... 0.13880% monosteel..................... 0.11235% mononormal.................... 0.10905% sandstall..................... 0.10408% rainstall..................... 0.09270% sunstall...................... 0.07420% rainoffense................... 0.06453% monoground.................... 0.04388% hailoffense................... 0.03026% monograss..................... 0.02931% dragmag....................... 0.02298% monofighting.................. 0.02161% monopsychic................... 0.01294% allweather.................... 0.01119% monopoison.................... 0.00951% monobug....................... 0.00947% monoghost..................... 0.00665% hailstall..................... 0.00150% trapper....................... 0.00012% Stalliness (mean: 0.067) | -1.5|# |#### -1.0|###### |################ -0.5|#################### |####################### 0.0|############################## |############################# +0.5|############################## |############## +1.0|######## |#### +1.5|## |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%