weatherless...................75.15187% offense.......................45.05041% balance.......................31.63649% hyperoffense..................13.59452% sand..........................10.41638% sun........................... 7.34250% voltturn...................... 6.71722% rain.......................... 6.37105% semistall..................... 5.28057% monotype...................... 4.71740% stall......................... 4.43801% hail.......................... 2.24705% multiweather.................. 1.48002% trickroom..................... 1.25714% sandoffense................... 0.97692% sunoffense.................... 0.84297% monowater..................... 0.58916% choice........................ 0.49257% mononormal.................... 0.45850% monobug....................... 0.44974% monopsychic................... 0.40418% sandstall..................... 0.38502% dragmag....................... 0.38256% rainoffense................... 0.30867% monoflying.................... 0.30703% hailoffense................... 0.28418% monodark...................... 0.26161% monofire...................... 0.25887% monopoison.................... 0.25353% monofighting.................. 0.25244% monosteel..................... 0.23534% monograss..................... 0.23479% monoghost..................... 0.21782% monofairy..................... 0.20784% monodragon.................... 0.19634% monoelectric.................. 0.19634% monoice....................... 0.15926% monorock...................... 0.15817% tailwind...................... 0.11480% sunstall...................... 0.11356% monoground.................... 0.10795% tricksand..................... 0.05938% rainstall..................... 0.05131% tricksun...................... 0.04953% trickhail..................... 0.03133% hailstall..................... 0.02572% gravity....................... 0.02189% allweather.................... 0.00835% trapper....................... 0.00698% trickrain..................... 0.00534% fear.......................... 0.00109% swagplay...................... 0.00014% Stalliness (mean: -0.090) -2.0|# |######## -1.0|################### |############################ 0.0|############################## |#################### +1.0|######### |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%