weatherless...................96.34844% offense.......................40.10441% hyperoffense..................33.05206% balance.......................18.58147% monotype...................... 8.84303% stall......................... 4.23348% semistall..................... 4.02858% sand.......................... 1.82697% monosteel..................... 1.22117% monowater..................... 1.11577% monodragon.................... 1.05256% mononormal.................... 0.98298% monoflying.................... 0.91213% monofighting.................. 0.86946% monobug....................... 0.77680% hail.......................... 0.77537% monoelectric.................. 0.73971% rain.......................... 0.72283% monopsychic................... 0.65277% monoghost..................... 0.63224% monorock...................... 0.61011% monograss..................... 0.56202% monoground.................... 0.51872% monofairy..................... 0.50789% monopoison.................... 0.48321% monodark...................... 0.44038% monofire...................... 0.41061% sun........................... 0.37113% monoice....................... 0.34358% sandoffense................... 0.21557% sunoffense.................... 0.10954% sandstall..................... 0.10747% hailoffense................... 0.08199% rainoffense................... 0.07579% multiweather.................. 0.04076% hailstall..................... 0.03121% sunstall...................... 0.02070% swagplay...................... 0.01497% rainstall..................... 0.00971% dragmag....................... 0.00780% batonpass..................... 0.00701% voltturn...................... 0.00191% allweather.................... 0.00016% trapper....................... 0.00016% Stalliness (mean: -0.461) |# -2.0|##### |#################### -1.0|############################## |######################### 0.0|################### |############ +1.0|###### |### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.80%