weatherless...................97.32091% offense.......................45.56676% hyperoffense..................34.61728% balance.......................14.85643% semistall..................... 3.08515% stall......................... 1.87438% monotype...................... 1.59024% sand.......................... 1.53937% hail.......................... 0.56523% monodragon.................... 0.35662% rain.......................... 0.32475% sun........................... 0.25763% monosteel..................... 0.22557% monoflying.................... 0.20083% monowater..................... 0.18890% mononormal.................... 0.14390% monoghost..................... 0.13538% monofighting.................. 0.12119% monopsychic................... 0.11786% monodark...................... 0.09763% monoelectric.................. 0.09715% monofairy..................... 0.09520% monoground.................... 0.09161% sandoffense................... 0.08487% monograss..................... 0.07913% rainoffense................... 0.07254% monopoison.................... 0.07146% monobug....................... 0.06539% monorock...................... 0.06226% monoice....................... 0.04397% monofire...................... 0.03930% sunstall...................... 0.03665% sandstall..................... 0.02786% hailstall..................... 0.01160% sunoffense.................... 0.00665% multiweather.................. 0.00607% rainstall..................... 0.00346% swagplay...................... 0.00279% dragmag....................... 0.00277% hailoffense................... 0.00088% batonpass..................... 0.00000% voltturn...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.582) | -2.0|### |################## -1.0|############################## |######################## 0.0|############## |######## +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.95%