weatherless...................96.92723% offense.......................42.41957% hyperoffense..................31.95052% balance.......................19.29290% stall......................... 3.30147% semistall..................... 3.03554% monotype...................... 2.83309% sand.......................... 2.17482% monodragon.................... 0.77744% monosteel..................... 0.41451% sun........................... 0.33514% rain.......................... 0.32784% monowater..................... 0.32670% monoflying.................... 0.32442% mononormal.................... 0.29283% monoground.................... 0.27785% monoghost..................... 0.27200% hail.......................... 0.24431% monopsychic................... 0.24159% monofighting.................. 0.20918% monodark...................... 0.19928% monofairy..................... 0.17872% monograss..................... 0.17030% monorock...................... 0.16243% sandoffense................... 0.16135% monoelectric.................. 0.16107% monobug....................... 0.11677% sandstall..................... 0.10758% monopoison.................... 0.09490% monofire...................... 0.06203% monoice....................... 0.05447% sunstall...................... 0.02939% rainoffense................... 0.02196% hailstall..................... 0.02172% sunoffense.................... 0.01834% multiweather.................. 0.00547% dragmag....................... 0.00312% rainstall..................... 0.00149% swagplay...................... 0.00039% hailoffense................... 0.00018% batonpass..................... 0.00000% voltturn...................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.486) |# -2.0|#### |################### -1.0|############################## |######################### 0.0|################### |############ +1.0|###### |## +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%