weatherless...................83.04374% offense.......................53.66237% balance.......................30.68454% hyperoffense.................. 9.43679% sand.......................... 6.35111% sun........................... 4.95806% monotype...................... 4.68844% semistall..................... 4.24655% rain.......................... 3.45267% hail.......................... 2.95087% stall......................... 1.96974% monowater..................... 0.80887% multiweather.................. 0.75644% monopsychic................... 0.55422% sunoffense.................... 0.52427% choice........................ 0.52427% monoflying.................... 0.48682% monoelectric.................. 0.46435% rainoffense................... 0.41192% monodragon.................... 0.38945% monofairy..................... 0.38197% trickroom..................... 0.36699% monoice....................... 0.35950% tailwind...................... 0.34452% monodark...................... 0.27711% hailoffense................... 0.24715% sandoffense................... 0.23217% monoghost..................... 0.22469% monofire...................... 0.19473% mononormal.................... 0.18724% monobug....................... 0.17975% monograss..................... 0.11234% monosteel..................... 0.08987% monofighting.................. 0.06741% rainstall..................... 0.06741% sunstall...................... 0.05243% batonpass..................... 0.05243% monorock...................... 0.05243% monopoison.................... 0.04494% tricksun...................... 0.03745% voltturn...................... 0.02996% dragmag....................... 0.02996% monoground.................... 0.02996% sandstall..................... 0.01498% Stalliness (mean: -0.137) |#### -1.0|############# |############################## 0.0|########################## |############### +1.0|####### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.01%