weatherless...................82.28516% offense.......................55.55593% balance.......................29.72034% hyperoffense.................. 9.12176% sand.......................... 6.14370% sun........................... 5.30207% monotype...................... 4.19469% semistall..................... 3.82236% rain.......................... 3.58712% hail.......................... 3.38278% stall......................... 1.77962% monowater..................... 0.73927% multiweather.................. 0.70082% choice........................ 0.67279% monoflying.................... 0.55153% tailwind...................... 0.50142% monopsychic................... 0.47819% rainoffense................... 0.47327% sunoffense.................... 0.46404% trickroom..................... 0.41278% monoelectric.................. 0.36244% monoice....................... 0.34467% monodragon.................... 0.33879% monofairy..................... 0.31693% monodark...................... 0.25952% monoghost..................... 0.25021% sandoffense................... 0.23828% hailoffense................... 0.19587% mononormal.................... 0.16061% monofire...................... 0.15324% monobug....................... 0.10942% monograss..................... 0.08897% rainstall..................... 0.08534% monosteel..................... 0.06016% monofighting.................. 0.05726% sunstall...................... 0.05454% monorock...................... 0.04075% monopoison.................... 0.03630% voltturn...................... 0.03259% batonpass..................... 0.03037% monoground.................... 0.02646% dragmag....................... 0.02582% tricksun...................... 0.02395% sandstall..................... 0.01236% Stalliness (mean: -0.150) |#### -1.0|############ |############################## 0.0|########################## |############## +1.0|###### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.04%