weatherless...................83.13277% offense.......................64.17211% balance.......................26.89116% sun........................... 6.60749% hyperoffense.................. 6.40695% sand.......................... 4.46275% rain.......................... 3.81056% hail.......................... 2.12969% monotype...................... 2.01886% semistall..................... 1.92138% monoflying.................... 1.14764% choice........................ 1.05257% tailwind...................... 0.89934% rainoffense................... 0.70256% stall......................... 0.60841% trickroom..................... 0.40829% monoghost..................... 0.22614% monowater..................... 0.19111% sunoffense.................... 0.18489% multiweather.................. 0.14326% monoice....................... 0.13445% monodark...................... 0.12376% mononormal.................... 0.05400% monoelectric.................. 0.05170% monodragon.................... 0.04046% sandoffense................... 0.03947% sunstall...................... 0.03426% monopsychic................... 0.02501% rainstall..................... 0.02447% monofighting.................. 0.01025% monofairy..................... 0.00833% monofire...................... 0.00670% monobug....................... 0.00161% hailoffense................... 0.00148% tricksun...................... 0.00037% batonpass..................... 0.00031% voltturn...................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.190) |## -1.0|######## |############################## 0.0|######################### |############# +1.0|#### |# +2.0| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.20%