weatherless...................61.74156% offense.......................34.18948% balance.......................32.70804% hyperoffense..................22.69436% sun...........................20.25051% rain..........................19.87651% voltturn......................11.22474% semistall..................... 7.69011% multiweather.................. 5.30675% stall......................... 2.71801% rainoffense................... 2.69103% hail.......................... 2.27922% sunoffense.................... 2.03419% monotype...................... 1.93627% sand.......................... 1.23164% choice........................ 1.04321% rainstall..................... 0.61440% sunstall...................... 0.58004% monodragon.................... 0.45012% hailoffense................... 0.40968% trickroom..................... 0.28814% monobug....................... 0.25924% monoflying.................... 0.19825% mononormal.................... 0.19593% dragmag....................... 0.18136% monoelectric.................. 0.16229% sandoffense................... 0.13368% monofire...................... 0.12936% monoghost..................... 0.11508% monofighting.................. 0.10733% monoice....................... 0.10366% monoground.................... 0.09349% monowater..................... 0.09030% monosteel..................... 0.07850% monopsychic................... 0.04145% monodark...................... 0.03440% monograss..................... 0.03098% monorock...................... 0.02871% monopoison.................... 0.01382% hailstall..................... 0.01214% monofairy..................... 0.00872% tailwind...................... 0.00807% sandstall..................... 0.00436% trapper....................... 0.00436% tricksun...................... 0.00177% Stalliness (mean: -0.192) -2.0|######## |###### -1.5|############## |###################### -1.0|####################### |#################### -0.5|######################## |########################## 0.0|######################### |######################### +0.5|############################## |################# +1.0|############### |####### +1.5|#### |## +2.0| |# +2.5|## | +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%