weatherless...................50.19448% balance.......................50.09543% rain..........................28.07126% voltturn......................26.37532% sun...........................24.69777% offense.......................19.69119% semistall.....................15.60714% hyperoffense..................10.20071% multiweather.................. 5.00222% stall......................... 4.40554% rainstall..................... 2.49039% sand.......................... 1.84877% rainoffense................... 1.49272% monotype...................... 0.67740% sunoffense.................... 0.53221% monoflying.................... 0.52175% sunstall...................... 0.35983% choice........................ 0.35229% hail.......................... 0.18994% monodragon.................... 0.10266% trickroom..................... 0.08835% dragmag....................... 0.05773% hailoffense................... 0.03956% monofire...................... 0.02919% monoghost..................... 0.01829% monowater..................... 0.00962% sandoffense................... 0.00374% monobug....................... 0.00244% monosteel..................... 0.00091% monofighting.................. 0.00019% mononormal.................... 0.00019% monoelectric.................. 0.00003% monograss..................... 0.00001% monopoison.................... 0.00000% hailstall..................... 0.00000% monodark...................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.284) -2.0|# |# -1.5|###### |###### -1.0|## |##### -0.5|######### |########## 0.0|########### |################## +0.5|############################## |############### +1.0|################ |###### +1.5|## |# +2.0| |### +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.69%