weatherless...................87.86408% offense.......................56.31068% balance.......................21.35922% hyperoffense..................19.90291% sand.......................... 5.82524% trickroom..................... 3.88350% rain.......................... 3.39806% stall......................... 2.42718% sun........................... 2.42718% voltturn...................... 1.94175% rainoffense................... 1.94175% monodragon.................... 1.94175% monotype...................... 1.94175% tricksand..................... 1.45631% hail.......................... 0.48544% Stalliness (mean: -0.430) -1.5|########### |################## -1.0|######## |############################ -0.5|############################## |##################### 0.0|###### |############# +0.5|############ |##### +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.65%