weatherless...................86.18348% offense.......................57.33322% balance.......................20.63268% hyperoffense..................18.82798% trickroom..................... 4.83740% sand.......................... 4.74059% rain.......................... 4.34162% sun........................... 3.90700% voltturn...................... 3.29945% stall......................... 3.20612% monodragon.................... 2.38776% monotype...................... 2.38776% rainoffense................... 1.84058% tricksand..................... 1.75725% hail.......................... 0.82732% Stalliness (mean: -0.402) -1.5|########## |########### -1.0|##### |#################### -0.5|############################## |############# 0.0|###### |######### +0.5|########## |### +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.83%