weatherless...................96.32903% balance.......................58.20197% offense.......................25.09695% hyperoffense..................16.26413% sun........................... 3.60266% voltturn...................... 3.60034% stall......................... 0.43694% hail.......................... 0.06830% trickroom..................... 0.00279% rain.......................... 0.00001% sand.......................... 0.00000% rainoffense................... 0.00000% tricksand..................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% Stalliness (mean: -0.123) -1.5| |############# -1.0| | -0.5|################ |## 0.0|####### |############################## +0.5|###### |######## +1.0| | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.22%