weatherless...................79.96018% offense.......................51.04287% hyperoffense..................22.35554% balance.......................21.41135% monotype......................10.53120% rain.......................... 8.37661% batonpass..................... 6.20051% sun........................... 5.62782% sand.......................... 5.58984% semistall..................... 3.04553% hail.......................... 2.42932% stall......................... 2.14471% multiweather.................. 1.91230% choice........................ 1.66602% voltturn...................... 1.45079% rainoffense................... 1.33164% mononormal.................... 1.30996% monowater..................... 1.29522% monodragon.................... 0.93048% monosteel..................... 0.91748% monoflying.................... 0.85608% monoghost..................... 0.83735% monobug....................... 0.83353% monopsychic................... 0.80075% monograss..................... 0.79676% monofairy..................... 0.77873% monoice....................... 0.74005% sunoffense.................... 0.73034% trickroom..................... 0.59679% monoelectric.................. 0.53141% sandoffense................... 0.50296% monofighting.................. 0.49065% monopoison.................... 0.39179% monoground.................... 0.38884% monofire...................... 0.38503% monodark...................... 0.36890% monorock...................... 0.35884% hailoffense................... 0.31513% trapper....................... 0.26952% dragmag....................... 0.21124% sandstall..................... 0.13146% tailwind...................... 0.07874% rainstall..................... 0.06174% swagplay...................... 0.03399% trickrain..................... 0.02567% tricksun...................... 0.02445% sunstall...................... 0.02064% hailstall..................... 0.01995% tricksand..................... 0.01370% allweather.................... 0.01301% gravity....................... 0.00659% trickhail..................... 0.00382% fear.......................... 0.00052% Stalliness (mean: -0.397) |# -2.0|### |########## -1.0|####################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.92%