weatherless...................77.97342% offense.......................50.39890% hyperoffense..................23.45388% balance.......................21.04296% rain.......................... 9.93849% monotype...................... 8.69492% sun........................... 6.28509% sand.......................... 5.80736% batonpass..................... 5.70651% semistall..................... 2.95121% hail.......................... 2.27622% multiweather.................. 2.20216% stall......................... 2.15305% choice........................ 1.77826% rainoffense................... 1.76686% voltturn...................... 1.55446% mononormal.................... 1.19066% monowater..................... 1.17458% monosteel..................... 0.83277% sunoffense.................... 0.81973% monodragon.................... 0.80420% monoflying.................... 0.71094% monoghost..................... 0.70511% monofairy..................... 0.66430% monobug....................... 0.66149% trickroom..................... 0.66108% monoice....................... 0.58338% monopsychic................... 0.56326% sandoffense................... 0.54323% monograss..................... 0.51246% monoelectric.................. 0.42206% monofighting.................. 0.37283% monofire...................... 0.35084% hailoffense................... 0.33746% monoground.................... 0.29075% monorock...................... 0.27345% monopoison.................... 0.27251% monodark...................... 0.24446% trapper....................... 0.21175% dragmag....................... 0.19916% sandstall..................... 0.13754% tailwind...................... 0.09073% rainstall..................... 0.07512% swagplay...................... 0.03652% trickrain..................... 0.03261% tricksun...................... 0.03063% sunstall...................... 0.01972% hailstall..................... 0.01822% allweather.................... 0.01590% tricksand..................... 0.01375% gravity....................... 0.00569% trickhail..................... 0.00527% fear.......................... 0.00045% Stalliness (mean: -0.410) |# -2.0|### |########### -1.0|######################### |############################## 0.0|###################### |########### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%