weatherless...................68.82902% offense.......................47.58385% hyperoffense..................26.55482% balance.......................20.39685% rain..........................18.67370% sun........................... 9.70732% sand.......................... 4.78029% monotype...................... 4.58438% rainoffense................... 4.29926% batonpass..................... 4.07142% multiweather.................. 3.24208% semistall..................... 2.94823% stall......................... 2.51625% choice........................ 1.97394% voltturn...................... 1.40126% hail.......................... 1.37754% sunoffense.................... 1.21035% trickroom..................... 0.95237% mononormal.................... 0.81065% monowater..................... 0.68861% monosteel..................... 0.52255% monoflying.................... 0.51054% monofairy..................... 0.45885% monoghost..................... 0.39201% sandoffense................... 0.38516% hailoffense................... 0.38155% monoice....................... 0.30525% monodragon.................... 0.29509% monofire...................... 0.23926% monograss..................... 0.22244% sandstall..................... 0.17937% monopsychic................... 0.16381% monoelectric.................. 0.15632% rainstall..................... 0.15568% tailwind...................... 0.15366% monobug....................... 0.14319% monodark...................... 0.14136% monoground.................... 0.14105% trapper....................... 0.12747% monorock...................... 0.10633% monofighting.................. 0.10550% monopoison.................... 0.10255% trickrain..................... 0.06820% dragmag....................... 0.05720% allweather.................... 0.03852% swagplay...................... 0.02977% tricksun...................... 0.02634% sunstall...................... 0.01862% tricksand..................... 0.01591% trickhail..................... 0.01038% hailstall..................... 0.00464% gravity....................... 0.00151% fear.......................... 0.00000% Stalliness (mean: -0.444) | -2.0|## |############# -1.0|############################## |############################# 0.0|################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.87%