weatherless...................56.66482% offense.......................45.16136% rain..........................27.84207% balance.......................26.53376% hyperoffense..................19.73957% sun...........................14.88894% rainoffense................... 5.41289% stall......................... 4.51819% sand.......................... 4.27481% semistall..................... 4.04713% multiweather.................. 4.03627% batonpass..................... 2.79750% monotype...................... 1.96836% choice........................ 1.63105% sunoffense.................... 1.12382% trickroom..................... 0.77403% voltturn...................... 0.70744% rainstall..................... 0.48416% hail.......................... 0.46123% monowater..................... 0.38868% monosteel..................... 0.38519% sandstall..................... 0.30820% monoflying.................... 0.26580% mononormal.................... 0.24388% trapper....................... 0.24067% monograss..................... 0.23675% monoghost..................... 0.22558% sandoffense................... 0.17043% tailwind...................... 0.16816% monodark...................... 0.15567% trickrain..................... 0.15541% monofairy..................... 0.12011% monodragon.................... 0.11260% monoice....................... 0.09362% hailoffense................... 0.09149% monopsychic................... 0.05983% monoelectric.................. 0.05135% monofire...................... 0.04968% monobug....................... 0.04190% monopoison.................... 0.03306% allweather.................... 0.03102% monoground.................... 0.02938% swagplay...................... 0.02360% dragmag....................... 0.02359% monofighting.................. 0.02221% sunstall...................... 0.01634% monorock...................... 0.01373% tricksun...................... 0.00644% trickhail..................... 0.00617% tricksand..................... 0.00062% gravity....................... 0.00032% hailstall..................... 0.00031% fear.......................... 0.00000% Stalliness (mean: -0.251) | -2.0|## |########## -1.0|###################### |############################## 0.0|################### |############### +1.0|######### |### +2.0|## | +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%