weatherless...................84.64757% balance.......................49.38703% semistall.....................20.20931% offense.......................18.64814% voltturn......................10.82886% rain..........................10.54039% stall......................... 9.44132% sun........................... 6.53380% multiweather.................. 3.29792% batonpass..................... 3.04595% hyperoffense.................. 2.31419% choice........................ 1.15573% sand.......................... 0.97052% hail.......................... 0.64560% monotype...................... 0.36319% dragmag....................... 0.26535% rainstall..................... 0.26345% trapper....................... 0.21151% rainoffense................... 0.17037% trickroom..................... 0.14747% tailwind...................... 0.11312% monosteel..................... 0.10867% sunstall...................... 0.07254% mononormal.................... 0.05568% monoelectric.................. 0.04775% sunoffense.................... 0.04119% sandstall..................... 0.04113% trickrain..................... 0.03835% monofighting.................. 0.03728% monodragon.................... 0.02643% monopsychic................... 0.02236% tricksun...................... 0.01918% monowater..................... 0.01909% monorock...................... 0.01876% hailstall..................... 0.01838% hailoffense................... 0.01612% monoghost..................... 0.01247% monodark...................... 0.01243% monograss..................... 0.01086% monofairy..................... 0.01039% monofire...................... 0.00809% monoice....................... 0.00465% monobug....................... 0.00457% monoground.................... 0.00280% sandoffense................... 0.00254% monoflying.................... 0.00201% tricksand..................... 0.00119% gravity....................... 0.00077% monopoison.................... 0.00027% Stalliness (mean: 0.595) -2.0| |# -1.0|##### |########### 0.0|################### |############################## +1.0|############################ |############### +2.0|##### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.87%