weatherless...................87.14015% balance.......................44.34727% semistall.....................28.07121% voltturn......................14.87222% stall.........................13.61997% offense.......................12.57285% rain.......................... 8.09095% sun........................... 7.51877% multiweather.................. 3.50546% batonpass..................... 3.22587% hyperoffense.................. 1.38870% choice........................ 0.75158% sand.......................... 0.49868% rainstall..................... 0.33154% hail.......................... 0.27059% sunstall...................... 0.11159% rainoffense................... 0.09454% monotype...................... 0.08769% dragmag....................... 0.06070% sandstall..................... 0.05084% trickroom..................... 0.05070% tailwind...................... 0.04159% monosteel..................... 0.03681% trapper....................... 0.02346% hailstall..................... 0.02256% mononormal.................... 0.01830% monofighting.................. 0.01153% monodragon.................... 0.00936% sunoffense.................... 0.00580% tricksun...................... 0.00526% trickrain..................... 0.00452% monodark...................... 0.00378% monograss..................... 0.00341% monoelectric.................. 0.00261% monoghost..................... 0.00212% monowater..................... 0.00188% monofairy..................... 0.00156% monopsychic................... 0.00113% hailoffense................... 0.00099% sandoffense................... 0.00080% monoice....................... 0.00052% monorock...................... 0.00041% monobug....................... 0.00030% monoground.................... 0.00028% monofire...................... 0.00020% monoflying.................... 0.00010% gravity....................... 0.00001% monopoison.................... 0.00001% tricksand..................... 0.00000% Stalliness (mean: 0.814) -2.0| | -1.0|### |####### 0.0|########## |######################### +1.0|############################## |#################### +2.0|##### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.97%